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0 1 2 3 4 5 6 7 8 9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z Complete List
Action 3,530 Action-Adventure 1,878 Adventure 2,468 Board Games 425 Cards 179 Dice 18 Driving and Racing 2,042 Educational 40 Fighting 1,031 Humorous 6 Interactive Fiction 2,468 Music and Dance 313 Outdoors 66 Pinball 64 Platform 1,584 Puzzle 979 Recreation 1,256 Roleplaying 8,609 Shooter 5,486 Simulation 2,655 Sports 2,565 Strategy 3,324 Survival Horror 675 Tile Games 48 Trivia 195 Word Games 103
Chats and Forums 44 Cheats and Hints 127 Clans and Guilds 44 Consumer Information 19 Conventions 37 Developers and Publishers 924 Directories 10 Downloads 185 Emulation 386 Fan Pages 125 Game Design 146 History 62 Humor and Jokes 12 LAN Parties 116 Massive Multiplayer Online 92 Multiplayer 280 Music 139 News and Reviews 294 Open Source 55 Programming 167 Shopping 177 Venues 3
| | Machinima - Film Formats, Filmmaking, Movies, Arts 18
Computer and Video - Games, Kids and Teens 5,583
Arcade Platforms 308 Browser Based 234 Computer Platforms 219 Console Platforms 1,252 Handheld Platforms 60
Are Video Games Art?Are Video Games Art?
An article by Aaron Smuts discussing modern art and the role of video games within its definition.
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Computer and Video Games SurveyComputer and Video Games Survey
Annual quantitative survey to describe gamers hardware, software and connectivity set-ups.
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Game Config.co.ukGame Config.co.uk
TCP and UDP port settings for popular online games for Windows, PlayStation 2, and Xbox.
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GeelixGeelix
Social gaming service for sharing high definition gameplay experiences.
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Genre and the Video GameGenre and the Video Game
An analysis of genre categorization as applied to video games in contrast with books and film, with definitions and examples.
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Open Site: Video GamesOpen Site: Video Games
A volunteer-run encyclopedia categorized by genre. Includes information, review overviews, hints, release dates, and artwork.
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PBS - The Video Game RevolutionPBS - The Video Game Revolution
Companion site to the PBS program, "The Video Game Revolution." Examines the evolution and history of the video game industry, from the 1950s through today, the impact of video games on society and culture, and the future of electronic gaming.
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And Alice Played a Video GameAnd Alice Played a Video Game
A study by Souvik Mukherjee of the relationship between children's fantasy adventure stories and interactive computer games of American McGee's Alice and Harry Potter and the Sorcerer's Stone. (June, 2002)
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